Pretty straightforward example of [#083 - ASCII 3D] and
[#251 - ASCII 3D Again].
Use ASWD to move viewpoint around.
'1' - Depth view
'2' - Isometric view
'3' - Isometric view (two story)
Decrease ('Z') or Increase ('C') depth by 0.01, reset with 'X'.
Toggle scaling of ASCII characters with 'Q'.
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