Three Hundred :: Mechanic #267
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  Mechanic #267 - Seeded Geography
Posted: Mar 3, 2018

Using sets to keep track of what neighbors are possible, build a game world by placing specific points and letting the algorithm do the rest.


  Seeded Geography

 

 

[prototype]

Click for Prototype Note.

Fig 267.1 - Prototype.

 

 





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